Dr. M and I played a rocking three-hour marathon game of Monopoly last night to celebrate our mini-vacation (staying up late! On a Sunday night! Woo!). I was declared the winner when we were too tired to re-mortgage all of Josh's property to see if he had enough money to stay at my fabulous hotel on New York Avenue.
There are a lot of games that I like to play that have a tendency to go on way longer than I want to play them (I think I've only legitimately finished a game of Trivial Pursuit once or twice in my life). But what about a game that is designed to never end? That game, my friends, is the totally lame Ungame.
We would play this at my grandparent's house -- even as a kid I realized that this game was pretty stupid. You roll dice and go around in circles, picking cards from a pile that ask you to tell something about how you feel, what your dreams are, or something you lied about or feel sorry about. To your family. In your grandparent's basement. While your mom sits on the davenport at the back of the room and pretends to read the newspaper while rolling her eyes at every card. And the game has no ending -- or rather, it is designed to end when you feel you have expressed enough and are ready to stop playing. Honestly, my mom had to have some serious patience to get through the Ungame.
And apparently this goofy and dated seventies game of self-discovery is still around -- with expansion packs (great for parties!) -- and probably still making grandparents happy and kids bored. Naturally I'm going to order us the couples edition. Could be just what we need to spice up our Sunday night board game throw-downs.